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#1 2007-12-12 18:48:42

Duelek

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Zarejestrowany: 2007-12-11
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Spis kart z DM-12 zapewne już go znacie ale go dopisze.

S1/S5
Terradragon Arque Delacerna
Creature/Nature/Earth Dragon
8/6000/1
Double breaker (This creature breaks 2 shields.)
When this creature would be discarded from your hand during your opponent's turn, you may put it into the battle zone instead.
Super Rare

S2/S5
Wise Starnoid, Avatar of Hope
Evolution Creature/Light-Water/Starnoid
5/9000/1
(This creature is put into your mana zone tapped.)
Vortex evolution - Put on one of your Light Bringers and one of your Cyber Lords.
Whenever this creature attacks or leaves the battle zone, add the top card of your deck to your shields face down.
Double breaker (This creature breaks 2 shields.)
Super Rare

S3/S5
Cruel Naga, Avatar of Fate
Evolution Creature/Water-Darkness/Naga
6/9000/1
(This creature is put into your mana zone tapped.)
Vortex evolution - Put on one of your Merfolk and one of your Chimeras.
This creature can't be blocked.
Double breaker (This creature breaks 2 shields.)
When this creature leaves the battle zone, destroy all creatures.
Super Rare

S4/S5
Death Phoenix, Avatar of Doom
Evolution Creature/Darkness-Fire/Phoenix
4/9000/1
(This creature is put into your mana zone tapped.)
Vortex evolution - Put on one of your Zombie Dragons and one of your Fire Birds.
Double breaker (This creature breaks 2 shields.)
Whenever this creature would break a shield, your opponents puts that shield into his graveyard instead.
When this creature leaves the battle zone, you opponent discard his hand.
Super Rare

S5/S5
Aura Pegasus, Avatar of Life
Evolution Creature/Light-Nature/Saint Pegasus
6/12000/1
(This creature is put into your mana zone tapped.)
Vortex evolution - Put on one of your Horned Beasts and one of your Angel Commands.
Whenever this creature attacks or leaves the battle zone, reveal the top card of your deck. If it's a non-evolution creature, put it into the battle zone. Otherwise, put it into your hand.
Triple breaker (This creature breaks 3 shields.)
Super Rare

1/55
Kilstine, Nebula Elemental
Creature/Light/Angel Command
7/5000+/1
Wave striker (While 2 or more other creatures in the battle zone have "wave striker", this creature has [wave striker] ability.)
[Wave striker] Each of your creatures in the battle zone gets +5000 power, and has "blocker" and "double breaker".
Very Rare

2/55
Extreme Crawler
Creature/Water/Earth Eater
5/7000/1
When you put this creature into battle zone, return all your other creatures from the battle zone to your hand.
Double breaker (This creature breaks 2 shields.)
Very Rare

3/55
Necrodragon Jagraveen
Creature/Dark/Dragon Zombie
6/6000/1
Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.)
When this creature blocks, destroy it after it battles.
Double breaker (This creature breaks 2 shields.)
Very Rare

4/55
Punch Trooper Bronks
Creature/Fire/Armorloid
4/3000/1
When this creature is put into battle zone, destroy the creature thas has the lowest power in the battle zone. If there's a tie, your choose from among the tied creatures.
Very Rare

5/55
Soul Phoenix, Avatar of Unity
Evolution Creature/Fire-Nature/Phoenix
4/13000/1
(This creature is put into your mana zone tapped.)
Vortex evolution - Put on one of your Fire Birds and one of your Earth Dragons.
Triple breaker (This creature breaks 3 shields).
When this creature would leave the battle zone, only the top card leaves the battle zone instead. (Separate the other cards into 2 creatures.)
Very Rare

6/55
Ularus, Punishment Elemental
Creature/Light/Angel Command
5/4500/1
When you put this creature into the battle zone, for each creature you have in the battle zone, you may choose a shield and turn it face up. (Those shields stay face-up while they're in the shield zone.)
Rare

7/55
Cosmic Darts
Spell/Light/
1/1
Your opponent chooses one of your shields. Look at it. If it's a spell, you may cast it immediately for no cost. If it's not a spell or if you don't cast it, put it back where it was.
Rare

8/55
Typhoon Crawler
Creature/Water/Earth Eater
6/5000/1
This creature can't be attacked by fire or nature creatures.
Rare

9/55
Meloppe
Creature/Water/Cyber Lord
3/1000/1
Whenever your opponent would choose one of your shields, you choose instead.
Whenever you would choose one of your opponent's shields, your opponent chooses instead.
Rare

10/55
Gigavrand
Creature/Dark/Chimera
6/3000/1
At the end of each turn, if your opponent drew 2 or more cards that turn, he discards his hand.
Rare

11/55
Steamroller Mutant
Creature/Dark/Hedrian
4/3000/1
Wave striker (While 2 or more other creatures in the battle zone have "wave striker", this creature has [wave striker] ability.)
[Wave striker] When you put this creature into the battle zone, destroy all creatures.
Rare

12/55
Whirling Warrior Malian
Creature/Fire/Armorloid
4/6000/1
Whenever another creature is put into the battle zone, tap this creature.
Rare

13/55
Mechadragon's Breath
Spell/Fire/
6/1
Choose a number less than or equal to 6000. Destroy all creatures that have that power.
Rare

14/55
Pincer Scarab
Creature/Nature/Giant Insect
4/1000+/1
This creature gets +2000 power for each card in your opponent's hand.
While this creature has power 6000 or more, it has "double breaker" (This creature breaks 2 shields).
Rare

15/55
Radioactive Horn, the Strange
Creature/Nature/Horned Beast
3/1000/1
Double breaker (This creature breaks 2 shields.)
Rare

16/55
Agira, the Warlord Crawler
Evolution Creature/Light-Water/Gladiator-Earth Eater
4/5500/1
(This creature is put into your mana zone tapped.)
Evolution - Put on one of your Gladiators or Earth Eaters.
Each of your other Gladiators and Earth Eaters in the battle zone gets +2000 power.
Whenever one of your Gladiators or Earth Eaters blocks, you may draw a card.
Rare

17/55
Hydrooze, the Mutant Emperor
Evolution Creature/Water-Darkness/Cyber Lord-Hedrian
4/5000/1
(This creature is put into your mana zone tapped.)
Evolution - Put on one of your Cyber Lords or Hedrians.
Each of your other Cyber Lords and Hedrians in the battle zone gets +2000 power.
Your Cyber Lords and Hedrians can't be blocked.
Rare

18/55
Phantomach, the Gigatrooper
Evolution Creature/Dark-Fire/Chimera-Armorloid
5/6000/1
(This creature is put into your mana zone tapped.)
Evolution - Put on one of your Chimeras or Armorloids.
Each of your other Chimeras and Armorloids gets +2000 power.
Each of your Chimeras and Armorloids in the battle zone has "double breaker". (A creature thas has "double breaker" breaks 2 shields.)
Rare

19/55
Nemonex, Bajula's Robomantis
Evolution Creature/Fire-Nature/XenoParts-Giant Insect
6/5000/1
(This creature is put into your mana zone tapped.)
Evolution - Put on one of your XenoParts or Giant Insects.
Each of your other XenoParts and Giant Insects gets +2000 power.
Whenever any of your XenoParts or Giant Insects is attacking your opponent and isn't blocked, your opponent chooses a card in his mana zone and puts it into his graveyard.
Rare

20/55
Comet Eye, the Spectral Spud
Evolution Creature/Nature-Light/Wild Veggies-Rainbow Phantom
4/5500/1
(This creature is put into your mana zone tapped.)
Evolution - Put on one of your Wild Veggies or Rainbow Phantoms.
Each of your other Wild Veggies and Rainbow Phantoms gets +2000 power.
At the end of each of your turns, you may untap any number of your Wild Veggies and Rainbow Phantoms in the battle zone.
Rare

21/55
Valkyer, Starstorm Elemental
Creature/Light/Angel Command
5/7000/1
Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.)
This creature can't attack players.
Uncommon

22/55
Cloned Deflector
Spell/Light/
3/1
Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.)
Choose one of your opponent's creatures in the battle zone. Then, for each Cloned Deflector in each graveyard, you may choose another of your opponent's creatures in the battle zone. Tap all those creatures.
Uncommon

23/55
Cloned Spiral
Spell/Water/
4/1
Choose a creature in battle zone. Then, for each Cloned Spiral in each graveyard, you may choose another creature it the battle zone. Return all those creatures to their owners' hands.
Uncommon

24/55
Enigmatic Cascade
Spell/Water/
4/1
Discard any number of cards from your hand. Then draw that many cards.
Uncommon

25/55
Gigabalza
Creature/Dark/Chimera
4/1000/1
Shield trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.)
When you put this creature into the battle zone, your opponent discards a card at random from his hand.
Uncommon

26/55
Cloned Nightmare
Spell/Dark/
3/1
Choose a card at random from your opponent's hand. Then, for each Cloned Nightmare in each graveyard, you may choose another card at random from your opponent's hand. Your opponent discards all those cards.
Uncommon

27/55
Muramasa's Knife
Creature/Fire/XenoParts
3/2000/1
This creature can attack untapped creatures.
Uncommon

28/55
Cloned Blade
Spell/Fire/
5/1
Choose one of your opponent's creatures in the battle zone that has power 3000 or less. Then, for each Cloned Blade in each graveyard, you may choose another of your opponent's creatures in the battle zone that has power 3000 or less. Destroy all those creatures.
Uncommon

29/55
Wingeye Moth
Creature/Nature/Giant Insect
5/3000/1
Whenever you draw the card at the start of your turn, if one of your creatures in the battle zone has higher power than each of your opponent's creatures in the battle zone, you may draw an extra card.
Uncommon

30/55
Cloned Spike-Horn
Creature/Nature/Horned Beast
4/3000+/1
This creature gets +3000 power for each Cloned-Spike Horn in each graveyard.
While this creature has power 6000 or more, it has "double breaker" (This creature breaks 2 shields).
Uncommon

31/55
Electro Explorer Syrion
Creature/Light-Water/Gladiator-Cyber Lord
3/4000/1
(This creature is put into your mana zone tapped.)
Uncommon

32/55
Sea Mutant Dormel
Creature/Water-Dark/Merfolk-Hedrian
3/4000/1
(This creature is put into your mana zone tapped.)
Uncommon

33/55
Gigappi Ponto
Creature/Dark-Fire/Chimera-Fire Bird
3/4000/1
(This creature is put into your mana zone tapped.)
Uncommon

34/55
Buzz Betocchi
Creature/Fire-Nature/Fire Bird-Giant Insect
3/4000/1
(This creature is put into your mana zone tapped.)
Uncommon

35/55
Spectral Horn Glitalis
Creature/Light-Nature/Rainbow Phantom-Horn Beast
3/4000/1
(This creature is put into your mana zone tapped.)
Uncommon

36/55
Bingole, the Explorer
Creature/Light/Gladiator
4/3000/1
When this creature would be discarded from your hand during your opponent's turn, you may put it into the battle zone instead.
Common

37/55
Mizoy, the Oracle
Creature/Light/Light Bringer
3/2500/1
When you put this creature into the battle zone, you may choose a darkness of fire creature in the battle zone and tap it.
Common

38/55
Belmol, the Explorer
Creature/Light/Gladiator
2/3500/1
Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.)
Whenever an opponent's creature attacks, this creature blocks if able.
This creature can't attack players.
Common

39/55
Pharzi, the Oracle
Creature/Light/Light Bringer
2/1000/1
When this creature is destroyed, you may return a spell from your graveyard to your hand.
Common

40/55
Tropic Crawler
Creature/Water/Earth Eater
4/3000/1
Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.)
Whenever this creature blocks, your opponent chooses one of his creatures in the battle zone and returns it to his hand.
This creature can't attack.
Common

41/55
Funky Wizard
Creature/Water/Merfolk
4/2000/1
Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.)
When you put this creature into the battle zone, each player may draw a card.
Common

42/55
Wily Carpenter
Creature/Water/Merfolk
3/1000/1
When you put this creature this creature into the battle zone, draw up to 2 cards. Then discard 2 cards from your hand.
Common

43/55
Frantic Chieftain
Creature/Water/Merfolk
2/2000/1
When you put this creature into the battle zone, return one of your creatures that costs 4 or less from the battle zone to your hand.
Common

44/55
Necrodragon Zalva
Creature/Darkness/Dragon Zombie
4/5000/1
When you put this creature into the battle zone, your opponents draws a card.
Common

45/55
Gigarayze
Creature/Darkness/Chimera
4/2000/1
When you put this creature into the battle zone, you may return a water or fire creature from your graveyard to your hand.
Common

46/55
Windmill Mutant
Creature/Dark/Hedrian
3/2000/1
Whenever this creature attacks, your opponent discards a card at random from his hand.
Common

47/55
Gigaslug
Creature/Darkness/Chimera
3/1000/1
Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.)
Slayer (Whenever this creature battles, destroy the other creature after battle).
This creature can't attack.
Common

48/55
Flame Trooper Goliac
Creature/Fire/Armorloid
5/4000/1
Wave striker (While 2 or more other creatures in the battle zone have "wave striker", this creature has [wave striker] ability.)
[Wave striker] When you put this creature into the battle zone, destroy one of your opponent's creatures that has power of 5000 or less.
Common

49/55
Hypersprint Warrior Uzesol
Creature/Fire/Armorloid
4/1000+/1
Speed attacker (This creature doesn't get summoning sickness.)
Power attacker +4000 (While attacking, this creature gets +2000 power.)
Common

50/55
Peppi Pepper
Creature/Fire/Fire Bird
3/2000+/1
Power attacker +3000 (While attacking, this creature gets +3000 power.)
Common

51/55
Gandaval's Stapler
Creature/Fire/XenoParts
2/3000/1
Whenever another creature is put into the battle zone, tap this creature.
Common
52/55
Copper Locust
Creature/Nature/Giant Insect
3/5000/1
Whenever a player evolves another creature, destroy this creature.
Common

53/55
Turtle Horn, the Imposing
Creature/Nature/Horn Beast
3/2000/1
Whenever your opponent uses the "shield trigger" ability of one of his shields, search your deck. You may take a creature from your deck, show that creature to your opponent, and put it into your hand. Then shuffle your deck.
Common

54/55
Fever Nuts
Creature/Nature/Wild Veggies
3/1000/1
Your creatures and your opponent's creatures each cost up to 1 less to summon. They can't cost less than 1.
Common

55/55
Uncanny Turnip
Creature/Nature/Wild Veggies
2/1000/1
Wave striker (While 2 or more other creatures in the battle zone have "wave striker", this creature has [wave striker] ability.)
[Wave striker] When you put this creature into the battle zone, put the top card of your deck into your mana zone. Then put a creature from your mana zone to your hand.
Common

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